Fix image memory leaks in native code #31
Merged
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This PR fixes a memory leak when updating a
ui.Image
's content. Weirdly enough, the very same memory leak existed in native code for the Cocoa and the FLTK backend. For Cocoa, we can fix it directly, for FLTK we cannot easily, as currently, there's no way to read the reference to agoFltk.RgbImage
from agoFltk.Box
, so the native implementation will be a wrapper about a Box and Image, in order for us to keep a reference to the image we might want toDestroy()
after replacing it.Ticket: #30