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Combat2 viewer UI work. #1422

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Combat2 viewer UI work. #1422

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Rider-Linden
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This is viewer work UI for the Combat2 project. It adds two messages sent to the viewer upon avatar death, one for being teleported to a region's telehub and another for teleportation to the parcel landing point.

It also adds an area to the Region tab of the Region/Estate floater for adjusting combat related settings. On non-combat regions (Enable Combat is unchecked) and regions that don't support Combat2 these new options are grayed out.

image

This is still waiting on #1404

akleshchev and others added 30 commits March 4, 2024 23:04
PBR Terrain UI second pass
Shift-dropping textures can fail if one of 'early' faces has nomod
material
* #926 WIP - HDRI import prototype v0

* #926 WIP -- add OpenEXR to autobuild.xml

* #926 WIP -- Add OpenEXR cmake

* #926 WIP -- Attempt at using OpenEXR autobuild package and don't hard code .exr file to load

* #926 Unmangle autobuild.xml and get dll's in the right place (thanks, Caladbolg!)

* implement mac shared libs plumbing for OpenEXR for #926

* Fix Xcode/clang compile error regarding new[]/delete[] mismatch

* #926 HDRI Preview finishing touches.

- Full ACES when HDRI is enabled
- Fix for probes getting stuck paused
- Add exposure and rotation controls

---------

Co-authored-by: Brad Linden <[email protected]>
PBR Terrain UI second pass: review follow-up
…WR-600-maint-A

# Conflicts:
#	autobuild.xml
#	indra/llrender/llfontbitmapcache.cpp
#	indra/llrender/llfontbitmapcache.h
#	indra/llrender/llfontfreetype.cpp
#	indra/llrender/llfontfreetype.h
#	indra/llrender/llfontgl.cpp
#	indra/llrender/llfontgl.h
#	indra/llui/llbutton.h
#	indra/llui/llfloater.cpp
#	indra/llui/llfloater.h
#	indra/llui/llfolderviewitem.cpp
#	indra/llui/lllineeditor.cpp
#	indra/llui/lllineeditor.h
#	indra/llui/llscrollcontainer.cpp
#	indra/llui/llscrollingpanellist.cpp
#	indra/llui/llscrollingpanellist.h
#	indra/llui/llscrolllistctrl.h
#	indra/llui/lltextbase.cpp
#	indra/llui/lltextbase.h
#	indra/llui/lltexteditor.cpp
#	indra/llui/lltexteditor.h
#	indra/llui/lluictrl.cpp
#	indra/llui/llview.cpp
#	indra/llui/llview.h
#	indra/newview/llchicletbar.h
#	indra/newview/llconversationlog.h
#	indra/newview/llfloaterimsessiontab.cpp
#	indra/newview/llfloaterimsessiontab.h
#	indra/newview/llfloateruipreview.cpp
#	indra/newview/llnavigationbar.h
#	indra/newview/llpaneltopinfobar.h
#	indra/newview/llpathfindingpathtool.h
#	indra/newview/lltextureview.cpp
#	indra/newview/lltoolbrush.h
#	indra/newview/lltoolcomp.h
#	indra/newview/lltooldraganddrop.h
#	indra/newview/lltoolface.h
#	indra/newview/lltoolfocus.h
#	indra/newview/lltoolindividual.h
#	indra/newview/lltoolobjpicker.h
#	indra/newview/lltoolpie.h
#	indra/newview/lltoolpipette.h
#	indra/newview/lltoolselectland.h
#	indra/newview/llviewermediafocus.h
#	indra/newview/llviewerparcelmediaautoplay.h
#	indra/newview/llviewerwindow.cpp
#	indra/newview/llvoicechannel.h
#	indra/newview/llvoicevivox.h
#	indra/newview/llworldmapview.cpp
…r-hdri-local-preview-merge

965 eep skies too bright after hdri local preview merge
switching mac lib to be statically linked

autobuild installables edit openexr platform=darwin64 url=https://github.com/secondlife/3p-openexr/releases/download/v1.10/openexr-3.2.2-darwin64-df7544d.tar.zst hash_algorithm=sha1 hash=17cd63922214b588d9a36137fadf927237ec0f25
autobuild installables edit openexr platform=linux64 url=https://github.com/secondlife/3p-openexr/releases/download/v1.10/openexr-3.2.2-linux64-df7544d.tar.zst hash_algorithm=sha1 hash=b092658ab5ec009a5875e8b6e5b7109730ad6846
autobuild installables edit openexr platform=windows64 url=https://github.com/secondlife/3p-openexr/releases/download/v1.10/openexr-3.2.2-windows64-df7544d.tar.zst hash_algorithm=sha1 hash=c511ae9a3e401375af2199b498a75f32cebc010f
#906: Bump PBR terrain scale, decreasing texel density by 1/2
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