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Built-in switchable user space governor (userspace_governor)
Read scaling_boost_frequencies to get the complete frequency table
Increase frequency smoothness
Advance plugin execution time
Removed a plugin api (write_freq) that was too expensive
Optimize binder processing and enable binder thread pool
Removed some configurations
Optimize configuration error handling and add automatic rollback mechanism for configuration errors to the last normal configuration
Optimize configuration error prompts
Modify log format
Automatically recognize localization
Optimize Node
Ignore some meaningless errors
Removed cpufreq_debug setting frequency
Update dependencies
Modify zygisk compilation parameters to improve execution efficiency
Running requirements
No requirements for soc platform
Android12 or above
zygisk is enabled and version v2 or above (magisk v24.0 or above and zygisk / ksu + zygisk-next is enabled)
Special Instructions
The fas boost mode is a mode specifically used to increase the frame rate. It does not try to limit the maximum frequency, but tries to increase the minimum frequency when stuck to reduce frame drops of the default governor. This mode cannot be judged by the frame rate curve. Is it effective?
Using shamiko and other hiding methods on games with fas enabled may not take effect. Whether it takes effect depends on whether there is a corresponding game record in /sdcard/Android/fas-rs/fas_log.txt.
Using zygisk injection to hook libgui to obtain frametime, there is some risk of being detected by game.