Use a tilemap #89
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name: Build | |
on: | |
push: | |
jobs: | |
Linux: | |
runs-on: ubuntu-latest | |
steps: | |
- name: Install dependencies | |
run: | | |
sudo apt-get update | |
sudo apt-get install -y cmake libsdl2-dev libsdl2-ttf-dev | |
- name: Checkout | |
uses: actions/checkout@v3 | |
- name: Build | |
run: | | |
cmake -DCMAKE_BUILD_TYPE=Release . | |
make | |
strip --strip-unneeded laserkombat | |
- name: Publish artifacts | |
uses: actions/upload-artifact@v3 | |
with: | |
name: laserkombat-linux | |
path: | | |
laserkombat | |
assets | |
COPYING | |
Windows: | |
runs-on: windows-latest | |
defaults: | |
run: | |
shell: msys2 {0} | |
steps: | |
- name: Install dependencies | |
uses: msys2/setup-msys2@v2 | |
with: | |
msystem: MINGW64 | |
install: >- | |
mingw-w64-x86_64-gcc | |
mingw-w64-x86_64-binutils | |
mingw-w64-x86_64-make | |
mingw-w64-x86_64-cmake | |
mingw-w64-x86_64-pkgconf | |
mingw-w64-x86_64-SDL2 | |
mingw-w64-x86_64-SDL2_ttf | |
update: true | |
- name: Checkout | |
uses: actions/checkout@v3 | |
- name: Build | |
run: | | |
cmake -DCMAKE_BUILD_TYPE=Release -G "MinGW Makefiles" . | |
cmake --build . | |
strip --strip-unneeded laserkombat.exe | |
- name: Publish artifacts | |
uses: actions/upload-artifact@v2 | |
with: | |
name: laserkombat-windows | |
path: | | |
laserkombat.exe | |
assets | |
COPYING | |
Release: | |
needs: [Linux, Windows] | |
if: startsWith(github.ref, 'refs/tags/') | |
runs-on: ubuntu-latest | |
strategy: | |
matrix: | |
build: [linux, windows] | |
steps: | |
- uses: actions/download-artifact@v3 | |
- name: Zip artifacts | |
run: | | |
zip -r laserkombat-${{matrix.build}}.zip laserkombat-${{matrix.build}} | |
- name: Release | |
uses: softprops/action-gh-release@v1 | |
with: | |
files: laserkombat-${{matrix.build}}.zip | |
tag_name: ${{ github.ref_name }} | |
name: Laser Kombat Revised version ${{ github.ref_name }} | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} |