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impl.h
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/**
* Copyright (c) 2024 Zhongxian Li
* quick sudoku is licensed under Mulan PSL v2.
* You can use this software according to the terms and conditions of the Mulan PSL v2.
* You may obtain a copy of Mulan PSL v2 at:
* http://license.coscl.org.cn/MulanPSL2
* THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND,
* EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT,
* MERCHANTABILITY OR FIT FOR A PARTICULAR PURPOSE.
* See the Mulan PSL v2 for more details.
*
*/
#pragma once
#include <vector>
#include "config.h"
namespace li {
bool filter_notes(const Array9i board[], std::vector<Weight> &vec);
void always_easy(std::vector<Weight> &samp, const Array9i &ans);
void often_medium(std::vector<Weight> &samp, const Array9i &ans);
void usually_hard(std::vector<Weight> &samp, const Array9i &ans);
void col_swap_block(int &r, int &c);
bool _remove(Array9i board[], bool once);
bool col_circle_remove(Array9i board[], void (*fun)(int &, int &) = nullptr);
} // namespace li