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Added blend mode testing for 8-bit surfaces
Build (MSVC) #1318: Commit 43b9988 pushed by slouken
July 16, 2024 23:57 11m 8s colormod
July 16, 2024 23:57 11m 8s
Renamed driverdata to internal
Build (MSVC) #1317: Commit 3a2b0e6 pushed by slouken
July 16, 2024 18:25 10m 31s displaymode-driverdata
July 16, 2024 18:25 10m 31s
Renamed SDL_DisplayMode driverdata to internal
Build (MSVC) #1316: Commit 9e35629 pushed by slouken
July 16, 2024 18:12 13m 55s displaymode-driverdata
July 16, 2024 18:12 13m 55s
SDL_GetWindowOpacity() directly returns the opacity instead of using …
Build (MSVC) #1314: Commit 6f6a3f8 pushed by slouken
July 16, 2024 14:50 22m 11s window-opacity
July 16, 2024 14:50 22m 11s
Finished renaming functions in SDL_system.h
Build (MSVC) #1313: Commit ee010c2 pushed by slouken
July 16, 2024 14:47 13m 7s system-rename
July 16, 2024 14:47 13m 7s
README-macos: fixed some text.
Build (MSVC) #1312: Commit 199e692 pushed by slouken
July 16, 2024 14:29 22m 39s main
July 16, 2024 14:29 22m 39s
SDL_GetWindowOpacity() directly returns the opacity instead of using …
Build (MSVC) #1311: Commit d505ef3 pushed by slouken
July 16, 2024 14:27 16m 47s window-opacity
July 16, 2024 14:27 16m 47s
July 16, 2024 14:26 13m 9s
SDL_DelayNS() will attempt to sleep exactly the requested amount of time
Build (MSVC) #1309: Commit 5c1758e pushed by slouken
July 16, 2024 01:23 14m 12s precise-delay
July 16, 2024 01:23 14m 12s
SDL_DelayNS() will attempt to sleep exactly the requested amount of time
Build (MSVC) #1308: Commit 5ba9ad1 pushed by slouken
July 16, 2024 01:14 11m 54s precise-delay
July 16, 2024 01:14 11m 54s
SDL_DelayNS() will attempt to sleep exactly the requested amount of time
Build (MSVC) #1307: Commit d7cc652 pushed by slouken
July 16, 2024 01:08 11m 38s precise-delay
July 16, 2024 01:08 11m 38s
Rename functions in SDL_system.h to match SDL 3.0 naming convention
Build (MSVC) #1306: Commit 50a2136 pushed by slouken
July 15, 2024 23:13 11m 53s final-countdown
July 15, 2024 23:13 11m 53s
direct3d11: we don't need to create all the blend states up front
Build (MSVC) #1305: Commit 0bfd243 pushed by slouken
July 15, 2024 21:12 12m 54s pma
pma
July 15, 2024 21:12 12m 54s
direct3d11: we don't need to create all the blend states up front
Build (MSVC) #1304: Commit 2b43bc3 pushed by slouken
July 15, 2024 20:54 21m 45s pma
pma
July 15, 2024 20:54 21m 45s
direct3d11: we don't need to create all the blend states up front
Build (MSVC) #1303: Commit 1258320 pushed by slouken
July 15, 2024 20:51 12m 27s pma
pma
July 15, 2024 20:51 12m 27s
direct3d11: we don't need to create all the blend states up front
Build (MSVC) #1302: Commit aece2be pushed by slouken
July 15, 2024 20:45 12m 9s pma
pma
July 15, 2024 20:45 12m 9s
Sync SDL3 wiki -> header
Build (MSVC) #1301: Commit 9406a9d pushed by slouken
July 15, 2024 04:28 17m 17s main
July 15, 2024 04:28 17m 17s
Renamed *FromID() to *ForID()
Build (MSVC) #1300: Commit 2d7156b pushed by slouken
July 14, 2024 22:33 13m 40s for-id
July 14, 2024 22:33 13m 40s
Renamed *FromID() to *ForID()
Build (MSVC) #1299: Commit 30ad79e pushed by slouken
July 14, 2024 22:24 11m 37s for-id
July 14, 2024 22:24 11m 37s
Sync SDL3 wiki -> header
Build (MSVC) #1298: Commit 0cdc606 pushed by slouken
July 14, 2024 22:13 13m 15s main
July 14, 2024 22:13 13m 15s
Sorted symbols
Build (MSVC) #1297: Commit 46b30b8 pushed by slouken
July 14, 2024 19:45 12m 49s from-id
July 14, 2024 19:45 12m 49s
Sorted symbols
Build (MSVC) #1296: Commit 140192d pushed by slouken
July 14, 2024 19:34 12m 8s from-id
July 14, 2024 19:34 12m 8s
Sync SDL3 wiki -> header
Build (MSVC) #1295: Commit abaef81 pushed by slouken
July 14, 2024 18:29 11m 50s main
July 14, 2024 18:29 11m 50s
Updated colorspace documentation for the wiki
Build (MSVC) #1294: Commit bd548a0 pushed by slouken
July 14, 2024 18:02 12m 33s pixel-format-enum
July 14, 2024 18:02 12m 33s