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SDL_DelayNS() will attempt to sleep exactly the requested amount of time
Build (MSVC) #1308: Commit 5ba9ad1 pushed by slouken
July 16, 2024 01:14 11m 54s precise-delay
July 16, 2024 01:14 11m 54s
SDL_DelayNS() will attempt to sleep exactly the requested amount of time
Build (Nintendo 3DS) #1308: Commit 5ba9ad1 pushed by slouken
July 16, 2024 01:14 8m 50s precise-delay
July 16, 2024 01:14 8m 50s
SDL_DelayNS() will attempt to sleep exactly the requested amount of time
Build (Android) #1308: Commit 5ba9ad1 pushed by slouken
July 16, 2024 01:14 8m 57s precise-delay
July 16, 2024 01:14 8m 57s
SDL_DelayNS() will attempt to sleep exactly the requested amount of time
Build (Android) #1307: Commit d7cc652 pushed by slouken
July 16, 2024 01:08 4m 13s precise-delay
July 16, 2024 01:08 4m 13s
SDL_DelayNS() will attempt to sleep exactly the requested amount of time
Build (Sony Playstation 2) #1299: Commit d7cc652 pushed by slouken
July 16, 2024 01:08 2m 50s precise-delay
July 16, 2024 01:08 2m 50s
SDL_DelayNS() will attempt to sleep exactly the requested amount of time
Build (Sony Playstation Vita) #1299: Commit d7cc652 pushed by slouken
July 16, 2024 01:08 7m 8s precise-delay
July 16, 2024 01:08 7m 8s
SDL_DelayNS() will attempt to sleep exactly the requested amount of time
Build (RISC OS) #1307: Commit d7cc652 pushed by slouken
July 16, 2024 01:08 6m 49s precise-delay
July 16, 2024 01:08 6m 49s
SDL_DelayNS() will attempt to sleep exactly the requested amount of time
Build (PowerPC64) #1190: Commit d7cc652 pushed by slouken
July 16, 2024 01:08 6m 52s precise-delay
July 16, 2024 01:08 6m 52s
SDL_DelayNS() will attempt to sleep exactly the requested amount of time
Build (MSVC) #1307: Commit d7cc652 pushed by slouken
July 16, 2024 01:08 11m 38s precise-delay
July 16, 2024 01:08 11m 38s
SDL_DelayNS() will attempt to sleep exactly the requested amount of time
Build (Sony Playstation Portable) #1299: Commit d7cc652 pushed by slouken
July 16, 2024 01:08 8m 48s precise-delay
July 16, 2024 01:08 8m 48s
SDL_DelayNS() will attempt to sleep exactly the requested amount of time
Build (Emscripten) #1307: Commit d7cc652 pushed by slouken
July 16, 2024 01:08 8m 58s precise-delay
July 16, 2024 01:08 8m 58s
SDL_DelayNS() will attempt to sleep exactly the requested amount of time
Build (C/P Actions) #935: Commit d7cc652 pushed by slouken
July 16, 2024 01:08 8m 50s precise-delay
July 16, 2024 01:08 8m 50s
SDL_DelayNS() will attempt to sleep exactly the requested amount of time
Build (iOS/tvOS) #1307: Commit d7cc652 pushed by slouken
July 16, 2024 01:08 59s precise-delay
July 16, 2024 01:08 59s
SDL_DelayNS() will attempt to sleep exactly the requested amount of time
Build (Haiku) #1182: Commit d7cc652 pushed by slouken
July 16, 2024 01:08 1m 38s precise-delay
July 16, 2024 01:08 1m 38s
SDL_DelayNS() will attempt to sleep exactly the requested amount of time
Build (Nintendo 3DS) #1307: Commit d7cc652 pushed by slouken
July 16, 2024 01:08 2m 0s precise-delay
July 16, 2024 01:08 2m 0s
SDL_DelayNS() will attempt to sleep exactly the requested amount of time
Build (LoongArch64) #1190: Commit d7cc652 pushed by slouken
July 16, 2024 01:08 2m 12s precise-delay
July 16, 2024 01:08 2m 12s
Rename functions in SDL_system.h to match SDL 3.0 naming convention
Build (RISC OS) #1306: Commit 50a2136 pushed by slouken
July 15, 2024 23:13 3m 0s final-countdown
July 15, 2024 23:13 3m 0s
Rename functions in SDL_system.h to match SDL 3.0 naming convention
Build (iOS/tvOS) #1306: Commit 50a2136 pushed by slouken
July 15, 2024 23:13 55s final-countdown
July 15, 2024 23:13 55s
Rename functions in SDL_system.h to match SDL 3.0 naming convention
Build (Sony Playstation Portable) #1298: Commit 50a2136 pushed by slouken
July 15, 2024 23:13 3m 14s final-countdown
July 15, 2024 23:13 3m 14s
Rename functions in SDL_system.h to match SDL 3.0 naming convention
Build (Haiku) #1181: Commit 50a2136 pushed by slouken
July 15, 2024 23:13 1m 35s final-countdown
July 15, 2024 23:13 1m 35s
Rename functions in SDL_system.h to match SDL 3.0 naming convention
Build (Nintendo 3DS) #1306: Commit 50a2136 pushed by slouken
July 15, 2024 23:13 2m 3s final-countdown
July 15, 2024 23:13 2m 3s
Rename functions in SDL_system.h to match SDL 3.0 naming convention
Build (PowerPC64) #1189: Commit 50a2136 pushed by slouken
July 15, 2024 23:13 1m 54s final-countdown
July 15, 2024 23:13 1m 54s
Rename functions in SDL_system.h to match SDL 3.0 naming convention
Build (LoongArch64) #1189: Commit 50a2136 pushed by slouken
July 15, 2024 23:13 4m 0s final-countdown
July 15, 2024 23:13 4m 0s