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Deprecated qmake
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git-svn-id: http://qtlobby.googlecode.com/svn/trunk@543 5a83989a-60d1-11de-a6a3-193033c112f2
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[email protected] committed Sep 9, 2009
1 parent 629b18f commit 7d86e63
Showing 1 changed file with 1 addition and 252 deletions.
253 changes: 1 addition & 252 deletions qtlobby.pro
Original file line number Diff line number Diff line change
@@ -1,253 +1,2 @@
# $Id$
TEMPLATE = app
TARGET = qtlobby
OBJECTS_DIR = debug
MOC_DIR = debug
OBJMOC = debug
DESTDIR = debug
DESTDIR_TARGET = qtlobby
SRCMOC = debug
QMAKE_CLEAN = debug/*
DEPENDPATH += .
INCLUDEPATH += . \
src/sqads
RESOURCES = resources.qrc
UI_HEADERS_DIR = src
SVN_REVISION = $$(SVN_REVISION)
!isEmpty(SVN_REVISION):DEFINES += 'SVN_REV=\\"$$(SVN_REVISION)\\"'
else {
unix:DEFINES += 'SVN_REV=\\"$(shell svnversion -n .)\\"'
else:DEFINES += 'SVN_REV=\\"$$system(svnversion -n .)\\"'
}
DEFINES += RPM_OPT_FLAGS

INSTALL_ROOT = $$(INSTALL_ROOT)
isEmpty(INSTALL_ROOT):INSTALL_ROOT=/usr/local
RESOURCES_ROOT = $$(RESOURCES_ROOT)
isEmpty(RESOURCES_ROOT):RESOURCES_ROOT="$(INSTALL_ROOT)/share/qtlobby"

DEFINES += 'RESOURCES_ROOT=\\"$(RESOURCES_ROOT)\\"'

target.path += $(INSTALL_ROOT)/bin
INSTALLS += target

# QtLobby version
DEFINES += 'QTLOBBY_VERSION=\\"1.0alpha\\"'
desktop.files = src/qtlobby.desktop
desktop.path = INSTALL_ROOT/share/applications
INSTALLS += desktop
desktopicon.files = icons/qtlobby-logo.svg
desktopicon.path = INSTALL_ROOT/share/pixmaps
INSTALLS += desktopicon
resources.files += icons src/shaders
resources.path = INSTALL_ROOT/share/qtlobby
INSTALLS += resources
contains( CONFIG, buildbot ) {
QMAKE_LFLAGS += -static-libgcc -Wl,-subsystem,windows
QMAKE_CXXFLAGS += -g

# ([]lennart) for testing the bug when trying to load unitsync library with qt.
# this sets workaround (use of winapi) as default for buildbot.
CONFIG += unitsync_winapi
}

# SVNDEF := -DSVN_REV=444
# DEFINES += SVN_REV=444
# QMAKE_CFLAGS += $(SVNDEF)
# QMAKE_CXXFLAGS += $(SVNDEF)
# Input
HEADERS += src/MainWindow.h \
src/ServerContextState.h \
src/StatusTracker.h \
src/NetworkInterface.h \
src/Command.h \
src/AbstractStateClient.h \
src/CommandAssigner.h \
src/ConnectionWidget.h \
src/Channel.h \
src/InfoChannel.h \
src/LobbyTabs.h \
src/AbstractLobbyTab.h \
src/User.h \
src/Users.h \
src/Settings.h \
src/AgreementWidget.h \
src/InputLine.h \
src/Battle.h \
src/PrivateChannel.h \
src/AbstractChannel.h \
src/UserTreeModel.h \
src/UserManager.h \
src/BattleChannel.h \
src/BattleManager.h \
src/Battles.h \
src/BattleTreeModel.h \
src/ServerConfig.h \
src/TLDList.h \
src/UnitSyncLib.h \
src/AudioBackend.h \
src/Preference.h \
src/BattlePasswordWidget.h \
src/BattleCloseFirstWidget.h \
src/BattleUserTreeModel.h \
src/TreeSortFilterProxyModel.h \
src/PreferencePathElement.h \
src/Singleton.h \
src/ModOption.h \
src/StylesheetDialog.h \
src/ChannelTextBrowser.h \
src/MapWidget.h \
src/RawHeightMap.h \
src/MapInfoLoader.h \
src/CompletionListWidget.h \
src/MapOverviewDialog.h \
src/MapRendererWidget.h \
src/GLProgressDialog.h \
src/UserGroup.h \
src/UserGroupsDialog.h \
src/glextensions.h \
src/ScriptingDialog.h \
src/BattleHost.h \
src/sqadsprototypes.h \
src/BattleHostingDialog.h \
src/Notification.h \
src/AbstractNotificationBackend.h \
src/TrayIconNotificationBackend.h \
src/ProgressBarItemDelegate.h \
src/Downloader.h \
src/DownloadsDialog.h \
src/DownloadsModel.h \
src/ToolBarWidget.h \
src/ServerProfilesModel.h \
src/UserMenuBuilder.h \
src/UsersTreeView.h \
src/ShaderSet.h \
src/GLMaterial.h \
src/GLObject.h \
src/GLHeightMap.h \
src/GLWaterPlane.h

# src/MapSelector.h \ # not used
# src/MapElementWidget.h \ # not used
SOURCES += src/main.cpp \
src/MainWindow.cpp \
src/ServerContextState.cpp \
src/StatusTracker.cpp \
src/NetworkInterface.cpp \
src/Command.cpp \
src/AbstractStateClient.cpp \
src/CommandAssigner.cpp \
src/ConnectionWidget.cpp \
src/Channel.cpp \
src/InfoChannel.cpp \
src/LobbyTabs.cpp \
src/AbstractLobbyTab.cpp \
src/User.cpp \
src/Users.cpp \
src/Settings.cpp \
src/AgreementWidget.cpp \
src/InputLine.cpp \
src/Battle.cpp \
src/UserTreeModel.cpp \
src/PrivateChannel.cpp \
src/AbstractChannel.cpp \
src/UserManager.cpp \
src/BattleChannel.cpp \
src/BattleManager.cpp \
src/Battles.cpp \
src/BattleTreeModel.cpp \
src/ServerConfig.cpp \
src/TLDList.cpp \
src/UnitSyncLib.cpp \
src/AudioBackend.cpp \
src/Preference.cpp \
src/BattlePasswordWidget.cpp \
src/BattleCloseFirstWidget.cpp \
src/BattleUserTreeModel.cpp \
src/TreeSortFilterProxyModel.cpp \
src/PreferencePathElement.cpp \
src/Singleton.cpp \
src/ModOption.cpp \
src/StylesheetDialog.cpp \
src/ChannelTextBrowser.cpp \
src/MapWidget.cpp \
src/RawHeightMap.cpp \
src/MapInfoLoader.cpp \
src/CompletionListWidget.cpp \
src/MapOverviewDialog.cpp \
src/MapRendererWidget.cpp \
src/GLProgressDialog.cpp \
src/UserGroup.cpp \
src/UserGroupsDialog.cpp \
src/glextensions.cpp \
src/ScriptingDialog.cpp \
src/BattleHost.cpp \
src/sqadsprototypes.cpp \
src/BattleHostingDialog.cpp \
src/Notification.cpp \
src/TrayIconNotificationBackend.cpp \
src/ProgressBarItemDelegate.cpp \
src/Downloader.cpp \
src/DownloadsDialog.cpp \
src/DownloadsModel.cpp \
src/ToolBarWidget.cpp \
src/ServerProfilesModel.cpp \
src/UserMenuBuilder.cpp \
src/UsersTreeView.cpp \
src/ShaderSet.cpp \
src/GLMaterial.cpp \
src/GLObject.cpp \
src/GLHeightMap.cpp \
src/GLWaterPlane.cpp

# src/MapSelector.cpp \ # not used
# src/MapElementWidget.cpp \ # not used
QT += gui \
network \
opengl \
xml \
script \
scripttools
FORMS += ui/MainWidget.ui \
ui/ConnectionWidget.ui \
ui/BattleWindowForm.ui \
ui/BattlePasswordWidget.ui \
ui/BattleCloseFirstWidget.ui \
ui/AboutWidget.ui \
ui/AgreementWidget.ui \
ui/PreferenceWidget.ui \
ui/PreferencePathElement.ui \
ui/StylesheetDialog.ui \
ui/MapOverviewDialog.ui \
ui/GLProgressDialog.ui \
ui/LoginDialog.ui \
ui/UserGroupsDialog.ui \
ui/ScriptingDialog.ui \
ui/BattleHostingDialog.ui \
ui/DownloadsDialog.ui \
ui/ToolBarWidget.ui

# ui/MapSelectorWidget.ui \ # not used
DISTFILES += doc/ProtocolDescription.xml \
TODO \
doc/xml2html.xsl \
doc/z
contains( CONFIG, vc ) {
LIBS += QScintilla2.lib
}
else:LIBS += -lqscintilla2

# ([]lennart)sets preprocessor switch to use direct winapi calls instead of qt
# to load unitsync library
contains( CONFIG, unitsync_winapi ):DEFINES += PURE_WINAPI_UNITSYNC_LOADER
unix:!contains( CONFIG, buildbot ) {
HEADERS += src/DBusVisualNotificationBackend.h
SOURCES += src/DBusVisualNotificationBackend.cpp
QT += dbus
}
RC_FILE += src/qtlobby.rc
OTHER_FILES += src/sqads.js
TRANSLATIONS = i18n/qtlobby_de.ts \
i18n/qtlobby_es.ts \
i18n/qtlobby_fi.ts \
i18n/qtlobby_ru.ts
error(qmake build system is not used any more! Please use cmake.)

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