[fixed] Spikes sometimes hiding behind grass #2278
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Status
Description
Fixes #2270
This applies
this.getSprite().SetZ(500);
inonSetStatic()
instead of applying it based on a tag inonTick()
in code that is prone to behave differently between online and offline ( see #2277 ).Applying it in
onSetStatic()
is already done by ladders.Ladder.as
appliesthis.getSprite().SetZ(-40);
in itsonSetStatic()
, making it always be behind grass.So since this method is already done, it should be acceptable to do it with spikes, to place them always in front of grass.
Tested in offline and online, works.