A work-in-progress port of Rocket League to the GameBoy (Pocket)!
What a save!
What a save!
What a save!
(README disabled for 3 seconds.)
Inspired heavily by Rocket League Sidewipe. Written (poorly) in C using GameBoy Development Kit 2020.
- Works on real GameBoy hardware (especially the Pocket!) as well as emulators
- Most Rocket League functionality ported -- boosts, air rolls, pinching. No demos, sorry :(
- CPU AI
- Scoring with win conditions
- Sound
- BGM
- Car sound effects
- Bugs
- Some wraparound effects from pushing ball out of bounds (i.e. ceiling)
- CPU car can get stuck in the corner when the ball is inside the car
- If you find one not listed, report it!
Check out the latest release.
- Execute the
make.bat
file - This will generate a GameBoy ROM titled
gb_pocket_league.gb
- Load into your favorite GB emulator! (BGB is preferred).
- gbdk-2020 - GameBoy Development Kit - A C library for homebrew game development
- GBTD - GameBoy Tile Designer
- GBSoundDemo - A replacement for the broken
sound
example in GBDK - GBTDG - Gameboy Tile Data Generator
- Beepbox - Simple chiptune sound designer
- untoxa's GBTD/GBMB Patches
Check out my dev blog series dedicated to Pocket League development at ty-porter.github.io!
Tyler Porter