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Update README
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uis246 committed Nov 30, 2020
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8 changes: 7 additions & 1 deletion FEATURES.md
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## Implemented and planned features

#### Protocol
- [ ] NBT tags
- [x] Compression
- [x] Decompression
- [ ] Compression itself

#### Rendering
- [ ] FOV changing
- [x] Texture atlas
- [x] Blocks
- [x] Models
- [x] Texturing
- [ ] Entities
- [x] Entities
- [ ] Models
- [ ] Texturing

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9 changes: 1 addition & 8 deletions README.md
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Expand Up @@ -5,22 +5,14 @@ Current protocol version: [340](https://wiki.vg/index.php?title=Protocol&oldid=1
## [Features](FEATURES.md)
#### Protocol
- [x] Compression
- [x] Decompression
- [ ] Compression itself
- [ ] Encryption
- [ ] NBT tags
- [ ] Inventory
- [x] Multiple dimensions
- [x] Plugin channels
- Extensions
- [ ] Transperent protocol-level proxy
- [ ] FML protocol

#### Client
- [x] Rendering
- [x] World editing
- [ ] Sound

## Building
1. Install C++ compiler, CMake 3.5, SDL2, SDL2_net(exclude Linux), libZLIB, Lua5 and OpenAL.

Expand All @@ -35,6 +27,7 @@ Current protocol version: [340](https://wiki.vg/index.php?title=Protocol&oldid=1
>Windows: Visual Studio 2017 and vcpkg.
2. Generate project-files for your compiler by CMake.
```
git submodule update --init
mkdir build && cd build
cmake ..
```
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