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Tile Movement AI Support, adds Tile Movement by default to all mobs #16

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merged 3 commits into from
Jan 15, 2025

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spess-empyrean
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As title says. Also adds a hard limit to tile movements as a fallback for bugs and fixes an outstanding bug with AI that breaks the server if a ranged AI shoots a guy standing on the exact same position as it (which never happened with pixel since they never were on the EXACT same position)

@spess-empyrean spess-empyrean merged commit 1777096 into vgstation-coders:master Jan 15, 2025
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