Skip to content

Trait System

W1nter-isHere edited this page Jun 19, 2021 · 11 revisions

This mod adds a trait system to all players. You get notified of what traits you have gotten every time you log into the world. Here is some info about it.

You as a player will have 3 different traits in total. 1 Random trait (good or bad, depend on how lucky you are) 1 Good trait. 1 Bad trait (Maybe a neutral trait).


Good traits: If you see messages Traits: and a number after that that is positive (not including 0), it means that is a good trait, and here are the number codes:

1 = Twinkletoes, +7 Initial Agility

2 = Buff, +5 Initial Combat

3 = Mole Hands, +5 Initial Mining

4 = Grease Monkey, +5 Initial Tinkering

5 = Quick Learner, +5 Initial Learning

6 = Interior Decorator, +5 Initial Creativity

7 = Caregiver, +5 Initial Medicine

8 = Early Bird, positive potion buffs in the morning (time > 23460 && time < 24000) || (time > 0 && time < 2000)

9 = Night Owl, positive potion buffs at night (time > 13000 && time < 23031)


Bad traits: If you see messages Traits: and a number after that that is negative (including 0), it means that is a bad trait, and here are the number codes:

0 = Neutral trait, Uncultured, will not be affected by decor level, but can not do decoration at all.

-1 = Anemic, -5 Agility

-2 = Noodle arms, -3 Combat

-3 = Slow learner, -3 Science

Clone this wiki locally