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0.11

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@xan1242 xan1242 released this 21 Feb 19:51
· 19 commits to master since this release
  • Removed D3DX dependency by switching to the native texture loader - now the texture is stored in a TPK. Please unpack the contents of the zip to the root directory of the game to add the TPK to the game.
  • Added an option to change limits of maximum particles on screen and its accompanying NGEffectList
  • Added a control for adjusting the intensity value of sparks and other emitters if they have zContrail enabled