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Installation
Phinner edited this page Jan 9, 2025
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This plugin requires at least :
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Mindustry v146
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Java 17
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DistributorAPI v4+
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SLF4MD v1+
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KotlinRuntime latest
The configuration file is located at /config/mods/flex/config.yaml
:
# Builtin flex hooks configuration
hooks:
# Redirect chat processing to flex (beware, it overrides the "send message" packet listener)
# To change the format, define the template "mindustry_chat"
chat: false
# Use flex for displaying player join messages (beware, it will always set "showConnectMessages" to false to avoid conflicts)
# To change the format, define the template "mindustry_join"
join: false
# Use flex for displaying player quit messages (beware, it will always set "showConnectMessages" to false to avoid conflicts)
# To change the format, define the template "mindustry_quit"
quit: false
# Name hook configuration
# To change the format, define the template "mindustry_name"
name:
# If enabled, flex will update the display name of all online players periodically
enabled: false
# The update interval of the name hook
update-interval: "500ms"
# Translator configuration
translator:
# Whether the built-in message translation processor should be registered
register-message-processor: true
# The translation backend, more details at "https://github.com/xpdustry/flex/wiki/Translator"
backend: "None"
# Message pipeline configuration
messages:
# Foo client has a few quirks regarding chat handling:
# - It appends invisible characters at the end of messages, invisible to clients but not the server or other receivers.
# - It does not use the chat formatting provided by flex (or even the vanilla chat formatter).
# This option fixes these issues at the expense of disabling some foo client features.
# Enabled by default
foo-client-compatibility: true
# Statically defined templates
templates:
# The name of your template
greeting:
# The steps composing your template
steps:
# A simple text step
- text: "Hello "
# This step has a filter, it will only append the text if the subject is an online player
- if: "player:name"
text: "%player:name%"
# Let's add the same filter with a "not" condition so we can still have a fallback name
- if: { not: "player:name" }
text: "Unknown"
# Finish up
- text: ", nice to meet you"
# An example custom player name template, see how simple and powerful it is
mindustry_name:
steps:
- if: "my_processor:is_admin"
text: "[red]<ADMIN> "
- text: "[%player:color%]%player:name_colored%"
Simply add the following in your build script to compile with flex api.
repositories {
maven("https://maven.xpdustry.com/releases")
}
dependencies {
compileOnly("com.xpdustry:flex:$VERSION")
}
And make sure flex is loaded before your plugin by adding the following in your plugin.json
.
{
"dependencies": [ "flex" ]
}