- Name: UT Converter
- Author: Thomas 'XtremeXp/WinterIsComing' P.
- Download: GitHub - Releases
- Source Code: GitHub
UT Converter is a program that helps converting maps from Unreal (Tournament) previous games to UT3 (2007) and Unreal Tournament 4 (2015).
Notes :
- Conversion from non unreal/ut games might work, but it's not tested and won't be supported at all
- This is not a 'plug and play' program, user will have to do manual operations using Unreal Editor to get results.
Here are the different conversion possible :
- Source Game -> Dest Game (Conversion quality)
- U1/UT99/Duke Nukem Forever (2001) -> UT3/UT4 (Good)
- UT2003/2004 -> UT4 (Good)
- Unreal Championship 2/Unreal 2/UT3/UDK -> UT4 (Medium)
- X -> Unreal Engine 5 (Not Supported)
Some users reported these games to work for conversion (untested/unsupported from me) :
- Star Wars Republic Commando
- Stargate SG-1 : The Alliance
Notes:
- All: Custom scripts and blueprints are not converted
- All: Shader materials are not converted
- UT3: Since there is no actor possible for conversion of ZoneInfo, converted level might appear too dark sometimes
- U1/UT99 : Meshes (Unreal Engine 1/2) are not converted
- U2: Staticmeshes have bad UV
- UT3/UDK: Music is not converted
- UTx->UT4: Movers are replaced with the only UT4 mover actor, the lift, which may not suit for some kind of movers (such as doors, switches, ...)
- Windows 7/8/10/11 - 64 Bit
- UT3 or UT4 editor for output converted map
- Any Unreal (Tournament) game for input map
- Some minimum skills with unreal engine editors
- Install program by clicking on .exe file
- Launch program (.exe file)
- Go to Settings and set the unreal games folders
- Convert your map in Menu: File -> Unreal (Tournament) -> Convert Map to UT4/UT3 ...
- Uninstall program in windows applications configuration panel
- Install new version (.exe file)
Check wiki page at: UT Converter Wiki
- Download and install OpenJDK19:
- Build and run with maven command :
mvn clean javafx:run
- Package application with maven command (.exe install file will be generated in <project_path>/target/package folder) :
mvn clean install
Notes :
- UI(.fxml files) can be easily modified with Scene Builder editor
- ExtractTextures.exe and UtxAnalyser.exe programs have been compiled using modified source code from "UT Package Delphi Unit" by Antonio Corbero
- Download and install Delphi Comunity Edition
- Download and extract UT Package Delphi Unit
- Add the /src/delphi/-.dpr files where you installed UT Package Delphi Unit
- Open ExtractTextures.dpr or UtxAnalyser.dpr with the IDE
These programs are being used during conversion process.
Library / Program | Description | Author | Website |
---|---|---|---|
Texture Toolkit (g16convert.exe) |
Unreal terrain bitmap conversion | Alex Stewart | http://www.foogod.com/UEdTexKit/ |
UModel (umodel_64.exe) | Unreal package extractor | Konstantin Nosov | http://www.gildor.org/en/projects/umodel |
SoundExchange (sox.exe) | Sound wave conversion | Multiple | https://sox.sourceforge.net/ |
UTXAnalyser.exe / ExtractTextures.exe | Texture info / Texture extract (for Unreal 2) |
Me / Modified code of UT Package Delphi Unit by Antonio Acordero |
https://www.acordero.org/projects/unreal-tournament-package-delphi-library/ |
See LICENSE file.
See history.md for complete changes history