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Merge pull request #65 from zer0Kerbal/0.3.0.0-release
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Version 0.3.0.0-release - Alpha/Beta
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zer0Kerbal authored Jan 19, 2023
2 parents e562596 + 697bb36 commit 9a7fd0c
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<p><a
href="https://forum.kerbalspaceprogram.com/index.php?/topic/211576-*/"
title="SpaceYExpanded forum thread"><img
src="https://img.shields.io/badge/SpaceY%20Expanded%20(SYE)%20-v0.2.0.0--release-BADA55.svg?style=plastic&amp;labelColor=darkgreen/"
title="0.2.0.0-release" alt="SpaceY Expanded (SYE)" /></a><br />
src="https://img.shields.io/badge/SpaceY%20Expanded%20(SYE)%20-v0.3.0.0.--release-BADA55.svg?style=plastic&amp;labelColor=darkgreen/"
title="0.3.0.0.-release" alt="SpaceY Expanded (SYE)" /></a><br />
<a href="http://kerbalspaceprogram.com/"
title="Kerbal Space Program"><img
src="https://img.shields.io/badge/KSP-1.0.4-blue.svg?style=plastic&amp;logo=data:image/webp;base64,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&amp;labelColor=black/"
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title="GitHub Pages"><img
src="https://img.shields.io/badge/GitHub-Pages-white?style=plastic&amp;labelColor=9cf&amp;logoColor=181717&amp;logo=github/"
title="GitHub IO" alt="Pages" /></a></p>
<h2 id="version-0200-release---archival-release-edition">Version
0.2.0.0-release - <code>&lt;Archival Release&gt;</code> edition</h2>
<h2 id="version-0300-release---archival-release-edition">Version
0.3.0.0.-release - <code>&lt;Archival Release&gt;</code> edition</h2>
<ul>
<li>Released
<ul>
<li>04 Sep 2015</li>
<li>10 Sep 2015</li>
<li>for KSP 1.0.4</li>
<li>by <a href="https://github.com/NecroBones">NecroBones</a></li>
</ul></li>
Expand All @@ -37,27 +37,15 @@ <h3 id="archival-release-by-zer0kerbal">Archival Release by <a
href="https://github.com/zer0Kerbal">zer0Kerbal</a></h3>
<h4 id="changes">Changes</h4>
<ul>
<li>Increased the 1-atmosphere ISP of the Penguin (vacuum) engines to
250, up from 100.</li>
<li>Changed the E1 engine's thrust vector location to aid in clipping
engines.</li>
<li>Added fueled 7.5m nose cone.</li>
<li>7.5m to 5m adapter tank more than doubled in capacity, cost, etc
(was underpowered for its size)
<ul>
<li>Also added it to the Modular Fuel Tanks config.</li>
</ul></li>
<li>Added an additional shorter 7.5m to 5m adapter tank with checkered
paint scheme.</li>
<li>Added non-fueled 7.5m to 5m adapter.</li>
<li>Emu" engine. stage capable 7.5m "Dual Added an upper</li>
<li>Added service bays: 3.75m, 5m</li>
<li>Fixed a typo in the TweakScale config.</li>
</ul>
<h3 id="status-0200-release">Status 0.2.0.0-release</h3>
<h3 id="status-0300">Status 0.3.0.0</h3>
<ul>
<li>Issues
<ul>
<li>updates #7 - Archival Releases</li>
<li>closes #12 - 0.2.0.0-release - <code>&lt;Alpha/Beta&gt;</code></li>
<li>closes #13 - 0.3.0.0-release - <code>&lt;Alpha/Beta&gt;</code></li>
</ul></li>
</ul>
<h2 id="see-more">See More</h2>
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6 changes: 5 additions & 1 deletion GameData/SpaceY/SpaceYExpanded/0_TechTree.cfg
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}
}
}
@PART[SYplate7m*|SYadapter7m*|SYdecoupler7m|SYadapter7m5m]:NEEDS[SpaceYtree]
@PART[SYplate7m*|SYadapter7m*|SYdecoupler7m|SYadapter7m5m|SYserviceBay7m]:NEEDS[SpaceYtree]
{
@TechRequired = giganticStructure
}
@PART[SYserviceBay5m]:NEEDS[SpaceYtree]
{
@TechRequired = massiveStructure
}
@PART[SYengine5mP2|SYengine3mE1]:NEEDS[SpaceYtree]
{
@TechRequired = massiveRocketry
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4 changes: 2 additions & 2 deletions GameData/SpaceY/SpaceYExpanded/CTTpatch.cfg
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@PART[SYengine3mE1|SYengine5mP2]:NEEDS[CommunityTechTree]
@PART[SYengine3mE1|SYengine5mP2|SYserviceBay5m]:NEEDS[CommunityTechTree]
{
@TechRequired = experimentalRocketry
}
@PART[SYengine7m*|SYtank7m*]:NEEDS[CommunityTechTree]
@PART[SYengine7m*|SYtank7m*|SYserviceBay7m]:NEEDS[CommunityTechTree]
{
@TechRequired = giganticRocketry
}
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87 changes: 87 additions & 0 deletions GameData/SpaceY/SpaceYExpanded/Parts/Bays/SYserviceBay3m.bak
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PART
{
name = SYserviceBay3m
module = Part
author = NecroBones

MODEL
{
model = SpaceY-Expanded/Parts/Bays/SYserviceBay3m
rotation = 0, 90, 0
}

rescaleFactor = 1.0
scale = 1.0


node_stack_top2 = 0.0, 0.784, 0.0, 0.0, -1.0, 0.0, 1
node_stack_bottom2 = 0.0, -0.784, 0.0, 0.0, 1.0, 0.0, 1

node_stack_bottom = 0.0, -0.85, 0.0, 0.0, -1.0, 0.0, 3
node_stack_top = 0.0, 0.85, 0.0, 0.0, 1.0, 0.0, 3

TechRequired = metaMaterials
entryCost = 6000
cost = 2500
category = Utility
subcategory = 0
title = SpaceY SB3 Service Bay (3.75m)
manufacturer = SpaceY Technologies Corporation
description = A storage bay for equipment, propellants, instruments, or even entire rovers.
attachRules = 1,0,1,1,0

mass = 0.75
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.3
angularDrag = 2
crashTolerance = 14
bulkheadProfiles = size3
maxTemp = 2900
heatConductivity = 0.04
thermalMassModifier = 5.0
emissiveConstant = 0.95

MODULE
{
name = ModuleAnimateGeneric
animationName = doors
actionGUIName = Toggle
startEventGUIName = Open
endEventGUIName = Close
allowAnimationWhileShielded = False
}

MODULE
{
name = ModuleCargoBay
DeployModuleIndex = 0
closedPosition = 0
lookupRadius = 2.5

//nodeOuterForeID = top
//nodeOuterAftID = bottom
}
MODULE
{
name = ModuleSeeThroughObject
transformName = SYdoorTransform
shaderName = KSP/Bumped Specular (Transparent)
screenRadius = 2.0
leadModuleIndex = 0
leadModuleTgtValue = 0
}

MODULE
{
name = FlagDecal
textureQuadName = flagDecal
}

MODULE
{
name = ModuleConductionMultiplier
modifiedConductionFactor = 0.001
convectionFluxThreshold = 500
}
}
87 changes: 87 additions & 0 deletions GameData/SpaceY/SpaceYExpanded/Parts/Bays/SYserviceBay3m.cfg
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PART
{
name = SYserviceBay3m
module = Part
author = NecroBones

MODEL
{
model = SpaceY/SpaceYExpanded/Parts/Bays/SYserviceBay3m
rotation = 0, 90, 0
}

rescaleFactor = 1.0
scale = 1.0


node_stack_top2 = 0.0, 0.784, 0.0, 0.0, -1.0, 0.0, 1
node_stack_bottom2 = 0.0, -0.784, 0.0, 0.0, 1.0, 0.0, 1

node_stack_bottom = 0.0, -0.85, 0.0, 0.0, -1.0, 0.0, 3
node_stack_top = 0.0, 0.85, 0.0, 0.0, 1.0, 0.0, 3

TechRequired = metaMaterials
entryCost = 6000
cost = 2500
category = Utility
subcategory = 0
title = SpaceY SB3 Service Bay (3.75m)
manufacturer = SpaceY Technologies Corporation
description = A storage bay for equipment, propellants, instruments, or even entire rovers.
attachRules = 1,0,1,1,0

mass = 0.75
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.3
angularDrag = 2
crashTolerance = 14
bulkheadProfiles = size3
maxTemp = 2900
heatConductivity = 0.04
thermalMassModifier = 5.0
emissiveConstant = 0.95

MODULE
{
name = ModuleAnimateGeneric
animationName = doors
actionGUIName = Toggle
startEventGUIName = Open
endEventGUIName = Close
allowAnimationWhileShielded = False
}

MODULE
{
name = ModuleCargoBay
DeployModuleIndex = 0
closedPosition = 0
lookupRadius = 2.5

//nodeOuterForeID = top
//nodeOuterAftID = bottom
}
MODULE
{
name = ModuleSeeThroughObject
transformName = SYdoorTransform
shaderName = KSP/Bumped Specular (Transparent)
screenRadius = 2.0
leadModuleIndex = 0
leadModuleTgtValue = 0
}

MODULE
{
name = FlagDecal
textureQuadName = flagDecal
}

MODULE
{
name = ModuleConductionMultiplier
modifiedConductionFactor = 0.001
convectionFluxThreshold = 500
}
}
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86 changes: 86 additions & 0 deletions GameData/SpaceY/SpaceYExpanded/Parts/Bays/SYserviceBay5m.bak
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PART
{
name = SYserviceBay5m
module = Part
author = NecroBones

MODEL
{
model = SpaceY-Expanded/Parts/Bays/SYserviceBay5m
rotation = 0, 90, 0
}

rescaleFactor = 1.0
scale = 1.0

node_stack_top2 = 0.0, 0.934, 0.0, 0.0, -1.0, 0.0, 1
node_stack_bottom2 = 0.0, -0.934, 0.0, 0.0, 1.0, 0.0, 1

node_stack_bottom = 0.0, -1.0, 0.0, 0.0, -1.0, 0.0, 4
node_stack_top = 0.0, 1.0, 0.0, 0.0, 1.0, 0.0, 4

TechRequired = metaMaterials
entryCost = 9000
cost = 4500
category = Utility
subcategory = 0
title = SpaceY SB5 Service Bay (5m)
manufacturer = SpaceY Technologies Corporation
description = A storage bay for equipment, propellants, instruments, or even entire rovers.
attachRules = 1,0,1,1,0

mass = 1.25
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.3
angularDrag = 2
crashTolerance = 14
bulkheadProfiles = size4
maxTemp = 2900
heatConductivity = 0.04
thermalMassModifier = 5.0
emissiveConstant = 0.95

MODULE
{
name = ModuleAnimateGeneric
animationName = doors
actionGUIName = Toggle
startEventGUIName = Open
endEventGUIName = Close
allowAnimationWhileShielded = False
}

MODULE
{
name = ModuleCargoBay
DeployModuleIndex = 0
closedPosition = 0
lookupRadius = 3.5

//nodeOuterForeID = top
//nodeOuterAftID = bottom
}
MODULE
{
name = ModuleSeeThroughObject
transformName = SYdoorTransform
shaderName = KSP/Bumped Specular (Transparent)
screenRadius = 3.0
leadModuleIndex = 0
leadModuleTgtValue = 0
}

MODULE
{
name = FlagDecal
textureQuadName = flagDecal
}

MODULE
{
name = ModuleConductionMultiplier
modifiedConductionFactor = 0.001
convectionFluxThreshold = 500
}
}
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