- Practice doing math with JavaScript
- Practice writing functions that do things with numbers
- Practice parsing strings as numbers
In this lab, we're going to practice writing functions and manipulating numbers
in JavaScript. First, though, we need to review some basic math. In this lab,
we're going to learn about various arithmetic operators. What's an operator, you
say? It's a symbol that operates on one or more (usually two) objects —
+
is a good example. The +
operator says "add what's to the left of +
and
what's to the right of +
together."
If you haven't already, fork and clone this lab into your local environment.
Navigate into its directory in the terminal, then run code .
to open the files
in Visual Studio Code. (If you are using a different text editor, the command
will be different.)
As you read through this lesson, you're going to be adding your solutions to
index.js
. You'll write a total of eight functions. Use the results of running
learn test
to guide you towards the right function names and functionality.
The most fundamental math operations work as one might expect in JavaScript: +
adds two numbers; -
subtracts one number from another; *
multiplies two
numbers; and /
divides one number by another.
To follow along with the examples in this lesson, type each of the following math examples into the repl console. You can use the embedded console below or open repl.it in a separate window if you prefer.
1 + 80; //=> 81
60 - 40; //=> 20
2 * 3.4; //=> 6.8
5.0 / 2.5; //=> 2
At this point, we can fix the first eight failing tests: we can define
functions add()
, subtract()
, multiply()
, and divide()
in index.js
.
Top Tip: you can also define and run functions in the REPL terminal. Try writing your
add()
function in the terminal first to see how it works.
Recall that we can increment (++
) and decrement (--
) a number if it's
assigned to a variable. Don't forget to follow along in the REPL's terminal.
let number = 5;
number++; //=> 5... hmmmm
number; //=> 6 -- the number was incremented after it was evaluated
number--; //=> 6
number; //=> 5
We can also put the incrementor and decrementor operations before the number, in which case the number is evaluated after the operator is executed:
--number; //=> 4
number; //=> 4
++number; //=> 5
number; //=> 5
But generally, you will see them placed after the number (and we recommend that that's where you put them). If you're interested in the difference, take a look at the documentation on MDN.
And, while we're on the subject, you'll usually only want to use these
incrementors and decrementors when the shorthand makes what you're writing
easier to read (more on when exactly in a later lesson). Instead, it's best to
use the basic arithmetic operators combined with =
.
Follow along in the terminal's REPL. You can pick up where we left off with the
previous examples. Start by setting number
equal to 5.
+=
modifies the value to the operator's left by adding to it the value to the operator's right:
number += 3; //=> 8
-=
modifies the value to the operator's left by subtracting from it the value to the operator's right:
number -= 2; //=> 6
*=
modifies the value to the operator's left by multiplying it by the value to the operator's right:
number *= 10; //=> 60
/=
modifies the value to the operator's left by dividing it by the value to the operator's right:
number /= 5; //=> 12
Note that these methods modify the variable in place. So, if we have two functions that depend on the same external variable, the order in which they are called matters. Follow along in the terminal:
//reset number
number = 10;
function add5() {
return (number += 5);
}
function divideBy3() {
return (number /= 3);
}
divideBy3(); //=> 3.3333333333333335
add5(); //=> 8.333333333333334
// reset number
number = 10;
add5(); //=> 15
divideBy3(); //=> 5
Because these methods are more explicit, we prefer +=
to ++
and -=
to
--
(usually).
Okay, now we're ready to write solutions for the next two functions:
increment(n)
and decrement(n)
. These methods should take in a number, and
increment/decrement the provided value by one, returning the result.
Sometimes, we'll receive a number wrapped in quotes. We recognize it as a number, but JavaScript will think it's a string. Luckily, JavaScript gives us tools to turn these strings into proper numbers (that is, numbers that JavaScript understands).
The first such tool is the function parseInt()
, which accepts two arguments:
the value to parse and the base of the value being parsed (called the radix).
Usually you will want to work with base 10, so a typical call to parseInt()
looks like:
parseInt("2", 10); //=> 2
What happens if we pass a representation of a non-integer to parseInt()
? Let's
try it:
parseInt("2.2222", 10);
If we enter the above in the REPL's terminal, we will see that parseInt()
forces the parsed number to be an integer — which makes sense when we think
about it, right?
What happens, though, if we pass utter nonsense to parseInt()
? Go ahead and
try it — something like:
parseInt("nonsense!", 10);
What did it return? NaN
? What is that?
NaN
stands for "Not a Number" — pretty handy, right? This is the number (in
the JavaScript sense) that JavaScript returns when it can't determine a valid
value for a numeric operation.
Note: You may see parseInt()
used without a radix specified. In most
cases, the radix will default to 10, but not always! To be safe, you should
always specify a radix.
Above, we saw that parseInt()
lops off everything after the decimal point and
only returns integers. If we want to preserve decimals, we'll need to use
parseFloat()
.
Unlike parseInt()
, parseFloat()
accepts only a single argument, the thing to
be parsed. We can use it like so:
parseFloat("80.123999"); // 80.123999
You're now ready to solve the final two tests in this lab, makeInt(string)
and
preserveDecimal(string)
. makeInt(string)
should take in a string, parse it
into a base 10 integer and return it. preserveDecimal(string)
should take in
a string, parse it into a float and return it.