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26_drawing
Drew-S edited this page Jun 24, 2020
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The drawing dialogue, which is opened from '...' in a Texture Node, is used to draw basic images onto an existing texture. If the texture is created it is a blank white texture.
Scrolling with the mouse window in the viewport will zoom the texture in/out.
Left clicking and dragging in the viewport will draw the selected stencil with the selected options.
- Brush size: This determines the size of the brush in pixels.
- Flow rate: This determines the rate at which the stencil is placed, the higher the number the 'smoother' the line, the less so the more 'dotted' the placement.
- Opacity: This effects the opacity of the stencil that gets placed, 100 places a solid colour, 0 places no stencil.
- Colour picker: Use this to select the colour of the brush.
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Undo: This button will undo recent history.
ctrl-z
is a the shortcut. - Stencil selection: This allows you to select a brush to draw with.
- Texture selection: This is the selected texture being edited, any other textures here can be selected for editing.
- Cursor: The cursor points to where you are drawing, the light grey circle around the cursor is the brush radius.
- Apply: This is a destructive operation that applies all changes made in the history to the image. (Does not override textures on disk).
- Cancel: Cancels any changes that have been made. Calls a dialogue confirming the cancellation if changes are not applied.
- Texture: The viewport with the texture being edited.