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Update to 1.17.1
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michael-r-elp committed Sep 12, 2021
1 parent c0bc22c commit d5b738e
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Showing 11 changed files with 52 additions and 41 deletions.
6 changes: 3 additions & 3 deletions .github/workflows/BuildQSounds.yml
Original file line number Diff line number Diff line change
Expand Up @@ -21,10 +21,10 @@ on:

env:
module_id: QuestSounds
version: 1.0.2-Dev.${{ github.run_number }}
BSVersion: 1.17.0
version: 1.0.3-Dev.${{ github.run_number }}
BSVersion: 1.17.1
bs_hook: 2_3_0
codegen: 0_13_0
codegen: 0_14_0
# ndkname: android-ndk-r22

jobs:
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6 changes: 3 additions & 3 deletions .github/workflows/Pre-Release.yml
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Expand Up @@ -5,10 +5,10 @@ on:

env:
module_id: QuestSounds
version: 1.0.2-rc.1
BSVersion: 1.17.0
version: 1.0.3-rc.1
BSVersion: 1.17.1
bs_hook: 2_3_0
codegen: 0_13_0
codegen: 0_14_0
ndkname: android-ndk-r22


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56 changes: 34 additions & 22 deletions .github/workflows/Release.yml
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Expand Up @@ -9,9 +9,9 @@ on:

env:
module_id: QuestSounds
BSVersion: 1.17.0
BSVersion: 1.17.1
bs_hook: 2_3_0
codegen: 0_13_0
codegen: 0_14_0
ndkname: android-ndk-r23

jobs:
Expand Down Expand Up @@ -114,24 +114,36 @@ jobs:
run: |
cd ${GITHUB_WORKSPACE}
pwsh -Command ./buildQMOD.ps1 --package
- name: Create Release
id: create_release
uses: actions/create-release@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: ${{ github.ref }}
release_name: ${{ env.module_id }} ${{ github.ref }} for Beat Saber ${{ env.BSVersion }}
body_path: ./rl-notes.md
draft: true
prerelease: false
- name: Upload QMOD Release Asset
id: upload-release-QMOD
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Release
uses: softprops/action-gh-release@v1
with:
upload_url: ${{ steps.create_release.outputs.upload_url }}
asset_path: ./${{ env.module_id }}.qmod
asset_name: ${{ env.module_id }}.qmod
asset_content_type: application/qmod
name: ${{ env.module_id }} ${{ github.ref }} for Beat Saber ${{ env.BSVersion }}
files: |
Examples/FNF-SoundPack/FNF-SoundPack.qmod
Examples/Bandoot-SoundPack.qmod
Examples/Osu-SoundPack.qmod
./${{ env.module_id }}.qmod
body_path: ./rl-notes.md
draft: true

#- name: Create Release
# id: create_release
# uses: actions/create-release@v1
# env:
# GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
# with:
# tag_name: ${{ github.ref }}
# release_name: ${{ env.module_id }} ${{ github.ref }} for Beat Saber ${{ env.BSVersion }}
# body_path: ./rl-notes.md
# draft: true
# prerelease: false
#- name: Upload QMOD Release Asset
# id: upload-release-QMOD
# uses: actions/upload-release-asset@v1
# env:
# GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
# with:
# upload_url: ${{ steps.create_release.outputs.upload_url }}
# asset_path: ./${{ env.module_id }}.qmod
# asset_name: ${{ env.module_id }}.qmod
# asset_content_type: application/qmod
8 changes: 4 additions & 4 deletions Android.mk
Original file line number Diff line number Diff line change
Expand Up @@ -29,11 +29,11 @@ LOCAL_EXPORT_C_INCLUDES := extern/beatsaber-hook
LOCAL_SRC_FILES := extern/libbeatsaber-hook_2_3_0.so
LOCAL_CPP_FEATURES := exceptions
include $(PREBUILT_SHARED_LIBRARY)
# Creating prebuilt for dependency: codegen - version: 0.7.1
# Creating prebuilt for dependency: codegen - version: 0.14.0
include $(CLEAR_VARS)
LOCAL_MODULE := codegen_0_13_0
LOCAL_MODULE := codegen
LOCAL_EXPORT_C_INCLUDES := extern/codegen
LOCAL_SRC_FILES := extern/libcodegen_0_13_0.so
LOCAL_SRC_FILES := extern/libcodegen.so
include $(PREBUILT_SHARED_LIBRARY)
# Creating prebuilt for dependency: custom-types - version: 0.8.2
include $(CLEAR_VARS)
Expand Down Expand Up @@ -61,7 +61,7 @@ LOCAL_SRC_FILES += $(call rwildcard,extern/beatsaber-hook/src/inline-hook,*.cpp)
LOCAL_SRC_FILES += $(call rwildcard,extern/beatsaber-hook/src/inline-hook,*.c)
LOCAL_SHARED_LIBRARIES += modloader
LOCAL_SHARED_LIBRARIES += beatsaber-hook_2_3_0
LOCAL_SHARED_LIBRARIES += codegen_0_13_0
LOCAL_SHARED_LIBRARIES += codegen
LOCAL_SHARED_LIBRARIES += custom-types
LOCAL_SHARED_LIBRARIES += questui
LOCAL_LDLIBS += -llog
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8 changes: 4 additions & 4 deletions Android_Template.mk
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Expand Up @@ -29,11 +29,11 @@ LOCAL_EXPORT_C_INCLUDES := extern/beatsaber-hook
LOCAL_SRC_FILES := extern/libbeatsaber-hook_{BS_Hook}.so
LOCAL_CPP_FEATURES := exceptions
include $(PREBUILT_SHARED_LIBRARY)
# Creating prebuilt for dependency: codegen - version: 0.7.1
# Creating prebuilt for dependency: codegen - version: 0.14.0
include $(CLEAR_VARS)
LOCAL_MODULE := codegen_{CG_VER}
LOCAL_MODULE := codegen
LOCAL_EXPORT_C_INCLUDES := extern/codegen
LOCAL_SRC_FILES := extern/libcodegen_{CG_VER}.so
LOCAL_SRC_FILES := extern/libcodegen.so
include $(PREBUILT_SHARED_LIBRARY)
# Creating prebuilt for dependency: custom-types - version: 0.8.2
include $(CLEAR_VARS)
Expand Down Expand Up @@ -61,7 +61,7 @@ LOCAL_SRC_FILES += $(call rwildcard,extern/beatsaber-hook/src/inline-hook,*.cpp)
LOCAL_SRC_FILES += $(call rwildcard,extern/beatsaber-hook/src/inline-hook,*.c)
LOCAL_SHARED_LIBRARIES += modloader
LOCAL_SHARED_LIBRARIES += beatsaber-hook_{BS_Hook}
LOCAL_SHARED_LIBRARIES += codegen_{CG_VER}
LOCAL_SHARED_LIBRARIES += codegen
LOCAL_SHARED_LIBRARIES += custom-types
LOCAL_SHARED_LIBRARIES += questui
LOCAL_LDLIBS += -llog
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2 changes: 1 addition & 1 deletion build.ps1
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Expand Up @@ -13,7 +13,7 @@ echo "Arg $($i) is $($args[$i])"
if ($args.Count -eq 0 -or $actions -ne $true) {
$ModID = "QuestSounds"
$BSHook = "2_3_0"
$VERSION = "1.0.1"
$VERSION = "1.0.3"
if ($release -ne $true) {
$VERSION += "-Dev"
}
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2 changes: 1 addition & 1 deletion qpm.json
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Expand Up @@ -27,7 +27,7 @@
},
{
"id": "codegen",
"versionRange": "^0.13.0",
"versionRange": "^0.14.0",
"additionalData": {}
},
{
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5 changes: 2 additions & 3 deletions rl-notes.md
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@@ -1,13 +1,12 @@
__**QuestSounds 1.0.2 for Beat Saber 1.17.0**__
__**QuestSounds 1.0.3 for Beat Saber 1.17.1**__

**READ ENTIRE POST BEFORE OPENING AN ISSUE**
Description:
QuestSounds or short QSounds allows you to add Custom Hit Sounds and other sounds without asset mods,
just drop them into the Folder and select them in-game!

__**Changelog:**__
- Fixed crash on level restart.
- Changed threshold for long levelFailed sounds to 7 seconds, will be considered long if over that.
- Updated for 1.17.1

Features:
In-Game Menu for selecting sound files and enabling/disabling custom sounds.
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