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More Various fixes #4887

Merged
merged 9 commits into from
Jan 20, 2025
Merged

More Various fixes #4887

merged 9 commits into from
Jan 20, 2025

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Gw0sty
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@Gw0sty Gw0sty commented Jan 15, 2025

About The Pull Request

  • Adjusted postions on crew monitor to show more proper colours for various jobs (Signal tech, explorer, barber)

  • Expanded contractor targets to include Signal technicians, Barbers, and the spooktober list of ghouls as targets

  • Away lathes can now print exotic organs as nonhuman roles are now more common on off station jobs to use character preferences.

  • Security huds no longer show as a broken organ on health scans

  • Cybernetics sprites should now be fixed. (All arm implants use new sprite, toolset uses the engineer sprite, Nutripumps and revivers now no longer have the old green/red icons overlaying them.)

  • Deleted the Egg camera on deltastation

  • Deleted some helpers on ruins that arent completing any tasks and sending warnings on some ruins.

  • Made a additional room area for Deep storage to prevent double APC's

Why It's Good For The Game

The one that's the most pure addition is away lathes getting the exotic organ disks for limbgrower. Recently we've had two PR's pushing for character preferences for ghost roles, allowing more races to show up on these bases. Some of which require particular organs to survive. Or look right at least, (Lizard tails). This should help them not restore to metal in these deep spaces.

Changelog

🆑
add: Contractors received a wider target list, (Sig Techinicans, Barber, Spooktober roles)
add: Deep storage was given another room area (Preventing two apcs for one room)
add: Added/adjusted positions of crew monitor (Sig Techinican, Explorer, Barber)
del: Removed egg camera on deltastation
add: Away lathes get access to exotic organs for limb growers.
fix: New cybernetic sprites should properly show
fix: Security hud implants now no longer show as a broken organ
/:cl:

@Gw0sty Gw0sty marked this pull request as ready for review January 15, 2025 05:54
@Absolucy Absolucy added the Fix fix da bug label Jan 15, 2025
@ThePooba
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@Gw0sty did you fix the crewmonitor runtime i posted in adminchat yesterday night

@Gw0sty
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Gw0sty commented Jan 16, 2025

I had not seen anything a bout a runtime error if you could forward it to me on discord it would be appreciated

This was referenced Jan 17, 2025
@ThePooba ThePooba merged commit 5eeb62b into Monkestation:master Jan 20, 2025
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github-actions bot added a commit that referenced this pull request Jan 20, 2025
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3 participants