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C's Utils - WIP NOT SUITABLE FOR USE IN PRODUCTION

C's Utils is a utility library made mainly for Unity though some features may be used in pure C#.

It contains mainly Quality of Life additions to Unity ranging from something as simple as string formatting to as complex as an inventory system. All aspects of C's Utils are meant to be extensible, meaning you can override and create your own version of most features in this library. Features are mostly aimed towards the 3D aspect of Unity but may be also be used for 2D development.

Requirements

LeanTween (included in the package)

Unity

Newtonsoft.Json (included in the package)

Features In A Nutshell

Extensions to Arrays, Colliders, Colours, Transforms and Vectors to make working with them easier

UI Animations for prototyping such as hover sizing, fade helper, text writing effect, timed text shower

Singleton Pattern

Multiple Tags per Gameobject

Weighted Randomness

Delayed Function Calls

More Complex Systems such as Logging System, Data Saving System, Inventory System

And More

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