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OpenGL Reference

There is one folder for each video from the OpenGL series from The Cherno.

Each folder contains a VS solution with the example code used and everything explained with comments.

This repo is supposed to be used as a reference if you need something you know exists in the OpenGL series. -> You don't have to watch the whole video again.

OpenGL Function Quick Reference (=docs.gl in very small)

001_opengl

002_setting_up

003_moden_opengl

004_vertex_buffering

005_vertex_attributes

006_shaders

007_shader_code

008_improved_shader_code

009_index_buffers

010_errors

011_uniforms

012_vertex_arrays

013_abstraction_into_classes

014_buffer_layout_abstraction

015_shader_abstraction

016_basic_renderer

017_textures

018_blending

019_math

020_projection_matrices

021_model_view_projection_matrices

022_imgui

023_multiple_objects

-------------last version without new framework and with comments-------------

024_test_framework

025_new_tests

026_texture_test

027_faster_uniform

-------------using library from The Cherno-------------

029_batch_rendering_color

030_batch_rendering_textures

031_dynamic_batch_rendering

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My transcript of the OpenGL series from The Cherno

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