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Adding Temporary Hit Points
To add Temporary hit points to a class feature, do the following:
- Open the thing on the Editor.
- Add a new bootstrap, choose the item PoolWlkBls
- Insert the field "livename" and use it to put a name to the Temporary Hit Point Pool
- Add a new tag Value.X where X is an unique identifier (see the table below):
- Now, add a new Eval script to the thing with the following Settings:
Phase: Final/500
Script Name: Calculate dark one's blessing temp Hp
Code:
doneif (tagis[Helper.ShowSpec] = 0)
doneif (tagis[Helper.Disable] <> 0)
~do the math here
var temphp as number
temphp = (the amount of temp HP)
~Use this to add the result to the pool
hero.findchild[TempHpPool,"Value.X"].field[thpMinAllw].value = temphp
hero.findchild[TempHpPool,"Value.X"].field[thpMaxAllw].value = temphp
The idea behind the tag "Value.X" is to find the correct THP pool to add our values. Since some THP pools are added by feats, and due to the possibility of multiclassing, it is possible for a character to have more than one pool. So we use the Value.X tag to make sure we find the correct thp pool to edit.
The following table lists the values used, and where:
Class Feature | Value Tag | Source Book |
---|---|---|
Feat Inspiring Leader | Value.2 | Players Handbook |
Battlerager's Reckless Abandon | Value.3 | Sword Coast Adventure Guide |
Long Death Monk's Touch of Death | Value.4 | Sword Coast Adventure Guide |
Primeval Guardian's Guardian Soul. | Value.5 | Unearthed Arcana - Ranger & Rogue Archetypes |
Warlock Invocation Tomb of Levistus | Value.6 | Unearthed Arcana - Warlock & Wizard |
Radiant Resilience | Value.7 | Unearthed Arcana - The Underdark |
Symbiotic Entity | Value.8 | Guildmaster’s Guide to Ravnica |
Defensive Field | Value.9 | Tasha's Cauldron of Everything |
Grasping Tentacles | Value.10 | Tasha's Cauldron of Everything |
Call the Hunt | Value.11 | Tasha's Cauldron of Everything |
Guardian of Nature: Great Tree | Value.12 | Xanathar's Guide to Everything |
Tenser's Transformation | Value.13 | Xanathar's Guide to Everything |
Enhance Ability: Bear's Endurance | Value.14 | Player's Handbook |
Undead Warlock Form of Dread | Value.15 | UA: 2020 Subclasses |
Khrusor, Spear of Heliod | Value.16 | Mythic Odysseys of Theros |
Blessing of the Morninglord | Value.17 | Icewind Dale: Rime of the Frostmaiden |
Charm of the Adamant | Value.18 | Baldur's Gate: Descent into Avernus |