[4.4] Fix Physics Interpolation #611
Open
+32
−12
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This fix requires a version of Terrain3D built against godot-cpp 4.4 and Godot Engine 4.4. The artifact in this build will work in 4.4 while its available. However, once this PR is merged into main, which is still running on godot-cpp 4.3, devs will have to build Terrain3D from source against godot-cpp 4.4 in order to use Physics Interpolation in 4.4. This will remain the case until we stop supporting 4.3.
Fixes #470