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Fix collision in HenrikExplorationAlgorithm
bug
Something isn't working
#10
opened Oct 18, 2024 by
henneboy
[ENHANCEMENT] - Path calculator for cyclic patrolling algorithms
enhancement
New feature or request
further work
#119
opened Nov 18, 2024 by
henneboy
Implement patrolling algorithm - A distributed algorithm based on expected idleness
#125
opened Nov 19, 2024 by
Puvikaran2001
[Further Work] - Log stochastic distribution matrix
further work
#126
opened Nov 19, 2024 by
Casper-NS
Fault injection - decrease the performance of robots
further work
#130
opened Nov 19, 2024 by
Puvikaran2001
EstimateTime and EstimateDistance should use explo/patro specific pathAndMoveTo
enhancement
New feature or request
further work
#145
opened Nov 22, 2024 by
henneboy
[BUG] updates the vertex when the robot is on the last path-part
enhancement
New feature or request
#153
opened Nov 25, 2024 by
henneboy
precompute all vertex paths between vertices (corrently only used in CC)
enhancement
New feature or request
#177
opened Dec 10, 2024 by
miniJmo
[BUG-Unity] - Shifted walls for some visualization options.
bug
Something isn't working
#179
opened Dec 17, 2024 by
Casper-NS
Implement better raytracing
bug
Something isn't working
enhancement
New feature or request
#190
opened Jan 13, 2025 by
mads256h
Use ray-tracing as line-of-sight for waypoint generation
enhancement
New feature or request
further work
#192
opened Jan 14, 2025 by
henneboy
[ENHANCEMENT] - Make IAlgorithm.UpdateLogic an IEnumerable
enhancement
New feature or request
#196
opened Jan 21, 2025 by
mads256h
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