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Documentation
Andrés edited this page Mar 17, 2015
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Don't Crush my Castle is still under early developing, so the following documentation may be incorrect or may change in future versions.
The cow is sorry about this
Following documentation refers to version alpha 0.7
###Introduction Don't Crush my Castle is a Tower Defense style game programmed with Allegro 5 in C++.
To check the repositories or get more info go to the wiki Home
###Index
- [Getting Started](Getting Started)
- [Main](DCmC Main)
- Maps
-
Enemies
- [Enemy Attributes](Enemy Attributes)
- [Enemy Set](Enemy Set)
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Towers
- [Tower Attack](Tower Attack)
- [Tower Attack Attributes](Tower Attack Attributes)
- [Tower Attributes](Tower Attributes)
- [Tower Set](Tower Set)
- [Tower Attack](Tower Attack)
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Controllers
- [Game Master](Game Master)
- [Spawners](Game Spawner)
- [Game Objects](Game Objects)
- [Player Controller](Player Controller)
- Player
- [Game Master](Game Master)
- [Other Documentation](Other Documentation)
- Reference
- Attributions
Don't Crush My Castle Wiki is under CC License
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
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DCmC Wiki 0.7.6
- [Home] (Home)
- [Getting Started] (Getting Started)
- Documentation
- Reference
- Attributions