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Lightning Tree

SyscomTechnologies edited this page Aug 27, 2017 · 4 revisions

Lightning Tree

The Lighting tree shoots a lightning bolt attack.

Style Guide/Design Standards

Style guides retrieved from Design Standards documentation

Design Style

The tree has been modelled after a light bulb crossed with a palm tree. The yellow represents light, as the tree charges up for its attack the intensity of the light increases going from a dark yellow to almost white. This is to represent a light bulb being over powered.

Charging Sound

When a tree is attacked it will wriggle to alert the player. The tree is taking damage each time it wriggles.

Damage to the tree is represented by 'holes'. The holes symbolise the loss of leaves and damage to the trunk. This is modelled after a tree as it decomposes after death.

When the tree has no health left, its death animation should be triggeered

Death Sound


Gameplay

Design

Asset Creation

User Testing

Code Guidelines


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