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Lightning Tree
SyscomTechnologies edited this page Aug 27, 2017
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The Lighting tree shoots a lightning bolt attack.
Style guides retrieved from Design Standards documentation
The tree has been modelled after a light bulb crossed with a palm tree. The yellow represents light, as the tree charges up for its attack the intensity of the light increases going from a dark yellow to almost white. This is to represent a light bulb being over powered.
When a tree is attacked it will wriggle to alert the player. The tree is taking damage each time it wriggles.
Damage to the tree is represented by 'holes'. The holes symbolise the loss of leaves and damage to the trunk. This is modelled after a tree as it decomposes after death.
When the tree has no health left, its death animation should be triggeered
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