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Sounds Effect for Button
Jasonzcx edited this page Oct 18, 2022
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Functionality is the essence of interface sound. Even though an interface sound effect is beautiful, but it brings wrong feedback and affects the player's judgment and operation, then the interface sound effect is unqualified. On the basis of ensuring functionality, if the interface sound effects can bring players an emotional experience, it is undoubtedly the icing on the cake. The main function of the button sound effect is to enhance the interactivity of the product and provide timely feedback to the player. This sound will use all buttons in the game.
- music1 ref:https://www.aigei.com/item/s_xi_tong_gua_7.html
- music2 ref:https://www.aigei.com/item/button54.html
- music3 ref:https://www.aigei.com/item/button32.html
- music4 ref:https://freesound.org/s/107127
- music5 ref:https://www.aigei.com/item/s_xi_tong_gua_7.html
- After collecting the data, in order to understand the reasons for user selection, we interviewed the users who chose Music 3 (the largest number of users). Through questionnaires and discussions within the group, we finally decided to use Music 3. According to the feedback, most testers believe that the sound effect is the most suitable for the scene. Its sound effects are more cartoonish, which is similar to the game's theme - pixel style. And for music 5 (the least number of people selected), users said the sound was too generic and didn't look like a game.
- Uniform Pixel Grid Resolution
- Storyline
- Instruction
- NPC info
- NPC Communication Script
- Inventory-System-and-Consumables
- Storyline User Test
- Traitor Clues
- Game Characters
- Player Profile User Test
- Player Eviction Menu Sprint1: User survey (Team 7)
- Player Eviction Menu Sprint2: User survey (Team 7)
- Sprint3 - Win/lose Condition: User survey (Team 7)
- Sprint4 - Polishing-tasks: User survey (Team 7)
- Transition Animation/Special Effects/Sound Effects: Feature Overviews
- Transition Animation and Effects: Design Process & Guideline
- Sprint 4 User Testing
- Transition Animation & Effect: Code Guideline-Sprint4
- Sound effect when players complete npc tasks and hover over npc cards
- Fixing the clue bug
- Music Test
- Player Eviction Menu: Design Process & Guideline
- Player Eviction Menu (Feature Overviews)
- Player Eviction Menu: Code Guideline - Sprint1
- Sprint 1 User Testing
- Detailed Eviction Card: Design Process & Guideline
- Detailed Eviction Card: Feature Overviews
- Sprint 2 User Testing
- Player Eviction Menu: Code Guideline - Sprint2
- Sprint 2 Inventory System and Consumables Items User Testing
- Sprint 2 Inventory System and Consumables Items Functionality
- NPC interaction testing plan sprint3
- NPC interaction testing results sprint3
- NPC Dialogue Scripts
- Code Guideline
- Win/lose Condition: Design Process & Guideline
- Win/lose Condition: Feature Overviews
- Sprint 3 User Testing
- Win/lose condition: Code Guideline - Sprint3
- Enemy List
- User Testing 1: Enemy Image Filter
- User Testing 2: Enemy Animation and AI
- User Testing 3: Basic Attack